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[禁止修改] 【BETA】【有得玩】【可能做做下又唔做】 Garland War

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1#
發表於 1-1-2013 11:37:16 | 只看該作者 回帖獎勵 |倒序瀏覽 |閱讀模式
本帖最後由 小稻 於 3-2-2013 21:29 編輯

Garland War 榮爭冠軍

Garland War 是最多可供3v3的對戰遊戲。

分隊:1357p vs 2468p
78p為電腦(電腦建議文明:西班牙)

支援任何小於6人的對戰,但強烈建議人數均等。
時代:後帝王時代
地圖:已探索

暫時無AOFE部隊,可於AOC遊玩

* * * * *

遊戲共分五回合,各隊的最終目的是於第五回合 Garland War中勝出。
於頭四回合中勝出會為第五回合帶來不同的優勢,但即使頭四回合全敗也還有機會獲得最終勝利。

此遊戲以步兵為核心,但非步兵文明也可以獲得其他優勢(未加入)。


第一回合: King of the Hills 山崗皇者


遊戲目的:透過佔點來殺掉對方的皇帝

玩法:
第一回合的地圖中有三個點,雙方必需佔領據點的同時把對方趕出去。
佔領據點的時侯對方的皇帝會每秒受到傷害,上下據點:每秒兩點;中路據點:每秒三點。

傷害計算是每名玩家分開的,舉例來說若果玩家一及玩家三同時佔據上路,那對方的國王將受到每秒四點傷害如此類推。
佔據據點只需一名士兵,即使用一隊的軍團死守一個據點也不會為你帶來額外的傷害,所以靈活的調兵更有利。

若果兩隊的玩家同時佔領一個據點,雙方的傷害會正常計算 - 但你大概不想與你的對手分享據點吧?
同一最間對國王的最高傷害是 (3*2)+(3*3)+(3*2)點=21點。

規則:
不要去嘗試阻止對方或隊友的出兵;你的士兵會在對方的葉子區域中受到每秒2點傷害;
除你自己的城門之外,你的士兵在進入任何人(包括隊友)城門以後的區域後會被立即移除。
(但你可以用這種方法來自殺,原因在下)

兵種:
這回合共有四種兵種選擇: 精銳鷹勇士、精銳擲斧兵、精銳條頓武士和精銳日本武士。

你可以於地圖左手邊的位置進行選擇。把你的馬控進去就是了。

每人的兵數上限為40;於遊戲開始後你可以隨時轉用其他兵種,但你不能同時擁有兩種兵種。
舉例:若果你忽然想用日本武士了,就必需確認你地圖上沒有日本武士以外的兵種(也就是把原有的兵種去送死)

選擇兵種及選擇切換兵種的時機是勝利的關鍵。


英文版本:

* * * Garland War Beta 0.01* * *

                                                      by Gazella


*** Before that, I want to let you know that I am not a native English speaker, so feel free to let me know if you found any English mistake***


In this game, Infantry is only option in most of the cases, however even non-Infantry based civilization can also enjoy their own advantages(Not Yet Implemented).

Objectives: Win the Garland War.(Final round)

This game will be divided into five main rounds, first four round does not win you the game, but they give you advantages to win the Garland War.
In the order words, first four round wins your game indirectly.

However, the Garland War can also be won even without any pervious victory.


First Round -  King of the Hills

Objectives: Kill your enemy's king

This is the only round in this version.

There are three capture points across the map. Your enemy's king (Inside the map) suffer damage if any of three capture points is captured(Standing inside the flags) by your team.

Top and bottom deal 2 damage to enemy's king per second and the middle deals three.
The damage calculation of every players is separated, for example,  enemy's king will suffer 6 damage per second if player 1,3,5 captured top.

However, you need only 1 unit to capture a point, is does not help if your entire army stand there. Therefore, use your army wisely.
The enemy that stand in your capture point does not stop you from dealing damage (nor you!), but you do not want to share the capture point with you enemy aren't you?

For your reference, the maximum damage can be dealt per second is (2*3)+(3*3)+(2*3)=21

* * * Rules * * *
You are not suposed to block your enemies nor you aillies.
Your unit will suffer 2damage per second in your enemy's side leaf area, and all the unit will be removed behind the gate(apart from your own)

However, you can take advantage of these to suicide your unit (The reason is right below)

* * * Unit option * * *

In this round you have four unit options, they are E.Eagle Warrior, E. Throwing Axeman, E. Teutonic Knight and E. Samurai.
You can make your choice on the left hand side of your map, just use your horse to walk into the gap area.

The unit limit is 40 per player. You can switch between unit options, but you can only use one of them at time.

EG. If you was using Eagle Warrior and suddenly you found out that you enemy is stalling the point by Teutonic knight, you wanna chop them down by using Samurai. But before that, make sure you have no Eagle warrior left on the map, otherwise you Teutonic knight WILL NOT spawn.


The selection of units and the timing to switch your unit is crucial!


**Stats**

The numbers below are the changes to the unit, for example it shows "-30" hp for E. Eagle Warrior, it means the final amount of the HP will be 60(normal)-30=30, also apply to atk.

E. Eagle Warrior
HP: -30
ATK: -2
Spawn time: 3 second

Very fast unit, use it to capture the points as soon as possible. Travel all across the map to help you enemy out or just anoy your enemy by kiting them. Takes advantages against Axe thrower.

E. Throwing Axeman
HP:-59
ATK:-2
Spawn time: 3 second

The only ranged unit in this round, got one hit KOed by anything. Takes advantages against Samurai if you can use it wisely.

E. Teutonic Knight
HP:-80
ATK:-5
Spawn time:3 second

It will takes Eagle and axeman forever to kill a formation of Teutonic Knights. However, due to it's turtle-slow movement speed, it doesnt take advantages on anything.

Eagle just outspeed Teutonic Knight by too much, they can just escape from the battle;
Axeman can use their range to kite you, and Samurai can 2HKO you.

Despite with these disadvantages, Teutonic Knight is a very stable and defensive option to secure a point.

E. Samurai

HP:-55
ATK:+2
Spawn time: 3second

The Japanese Samurai can kill anything with ease, they are the best wall breaker if you enemy dare to stall a point with Teutonic knight.
It can chop Eagle Warrior easily but again, Samurai stand no chance to chase Eagle (although that wont be necessary if the capture point is secured)
And also, axeman normally melt Samurai before you can even touch them. Take advantages against Eagle warrior (if they are noob enough to fight you) and Teutonic Knight.




* * * * * * * *

Future development 未來展望

第二關將會是搶旗戰
第三關將會是防守戰(共有六個防禦地頗低而且位置難以防守的海塔以供防守)
第四關將會是個人戰(大概是火槍那一種吧)

而第五關將會是綜合戰(集合前四關的影子)

* * * * * * * *

歡迎抽插,只求回應/意見!

!Garland War Beta 0,01!.scx

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2#
發表於 1-1-2013 11:40:19 | 只看該作者
你開場玩啦
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3#
 樓主| 發表於 1-1-2013 11:41:38 | 只看該作者
你開場玩啦
兵堡走兵 發表於 1-1-2013 11:40



   人在英國,無謂LAG到大家無癮
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4#
發表於 2-1-2013 23:40:45 | 只看該作者
小滔..我都係英國WO = =
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5#
 樓主| 發表於 3-1-2013 00:23:45 | 只看該作者
小滔..我都係英國WO = =
[S]會員書仔 發表於 2-1-2013 23:40



   小稻同小滔係兩個人黎頂你
你仲有無用MSN,搵我吹兩嘴
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6#
發表於 17-1-2013 07:03:02 | 只看該作者
MSN 有呀...你依家MSN叫咩名, -.-我英國AOC連唔到線...考慮緊整RPG
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7#
發表於 17-1-2013 07:03:18 | 只看該作者
MSN 有呀...你依家MSN叫咩名, -.-我英國AOC連唔到線...考慮緊整RPG
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8#
 樓主| 發表於 17-1-2013 16:45:39 | 只看該作者
MSN 有呀...你依家MSN叫咩名, -.-我英國AOC連唔到線...考慮緊整RPG
[S]會員書仔 發表於 17-1-2013 07:03



   Gazella
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9#
發表於 17-1-2013 18:38:15 | 只看該作者
MSN 有呀...你依家MSN叫咩名, -.-我英國AOC連唔到線...考慮緊整RPG
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10#
發表於 17-1-2013 19:34:18 | 只看該作者
MSN 有呀...你依家MSN叫咩名, -.-我英國AOC連唔到線...考慮緊整RPG
[S]會員書仔 發表於 17-1-2013 18:38



   你不如整夢幻三國吳傳我對吳國的歷史太
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